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Teen Patti Rules
Teen Patti, which originated in India and is now famous throughout South Asia, is a card game. Influenced by poker, this game originated from the English game of three-card brag. Everyone of different group ages must have heard about 3 Patti. The game is based on three major factors: Luck, Money and Cards. Three to six people can enjoy the game at a time. The 3 Patti rules are simple and easy to grasp, which can improve your game skills and help you win big money.
Learning about the game rules can enhance the experience beyond the excitement and thrill it provides. You can enjoy the 3 Patti game at Fun88 and earn exciting prizes and bonuses. This guide will cover the three Patti rules and their variations, helping you understand the game better.
3 Patti Rules: Become a Teen Patti Pro Player
Now that you understand the sequence ranking and know which cards will help you emerge as the winner, let's understand how to play the game:
Teen Patti Rules 1: Shuffling and Dealing
To initiate a game of 3 Patti, the dealer begins by shuffling a standard 52-card deck, excluding jokers. Before dealing, players contribute a pre-established boot stake into the pot. The dealer proceeds to distribute three face-down cards to each player in a clockwise manner. This ensures that the players are clueless about their card values at the game's beginning.
3 Patti Rules 2: Playing Blind
In Teen Patti, a blind player commits to not viewing their cards before betting. Their initial bet must equal or less than twice the pot amount. If the first player is blind, their bet matches or exceeds the boot.
The blind player's bet becomes the stake amount, and the next player must match or surpass it. Nonetheless, players need to bet twice the stake amount.
The blind players can request the show, and upon asking, the hands of two players are compared, and the winner accumulates the pot amount.
A few conditions for this situation are:
- There should be only two players left in the game.
- A seen player cannot ask for the show; they must fold or place a bet.
- If both are seen players, the one asking for a show must place double the bet amount in the pot.
- If both players' hands are similar in the show, then the one who requested it loses the round.
3 Patti Rules 3: Playing Seen
In Teen Patti, players have several options: play Chaal, ask for a show, request a sideshow, or fold. Opting for Chaal means placing a bet from two to four times the present stake (or the boot if they go first). If the prior player was blind, the bet becomes the stake; if seen, it's half their bet.
A seen player can request a show or a sideshow. During a sideshow, they compare cards with the last player. The requesting player puts double the present stake in the pot. The previous player can accept or decline. If accepted, hands are compared, and the lower-ranking player folds. If declined, the round continues.
Teen Patti Rules 4: Sideshow
In Teen Patti, a showdown occurs when only two players remain, and others have folded. The rules for this are straightforward:
- A showdown happens with the two remaining players.
- Blind players must place an amount equivalent to the present stake in the pot.
- Seen players cannot ask a blind player for a show but can fold or bet.
- If both are Seen Players, either can demand a show by paying double the present stake.
- During the show, cards are compared, and the higher-ranking hand succeeds. In a tie, the non-requesting player wins.
3 Patti Rules Chart
The 3 Patti is about obtaining the best 3 cards per the sequence list, and you win all the money. To ensure you know the rules chart of Teen Patti, let's look at the different hand variations.
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Set
A condition to arrive when a player has 3 cards of similar ranking is considered a won Set in Teen Patti. Holding three cards of the same ranking is considered the game's highest achieved level of card combinations. A person holding three aces is considered the game's king.
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Pure Sequence
A player holding cards in the proper ascending order from a proper suit of cards is said to have a pure sequence. For example, 2,3,4 of hearts or Ace, 2, 3 of clubs.
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Run Sequence
Differentiated from Pure Sequence only if the player has a proper ascending order, but they can also accommodate cards from different suits in the ascending order. For instance, a Jack of clubs, a Queen of hearts, and a King of Diamonds.
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Colour
A player holding three cards in any order but essentially from the same suit of cards is considered colour or flush.
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Pair
When a player has two cards of the same rank even though they are from different suits & one odd card, it will be a Pair.
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High Card
This condition arrives when all cards are from different suits & are without any sequence; the person holding the highest ranking card will be declared the winner; in a tie condition, the card with the highest value is considered.
Get Ahead with Our Expert 3 Patti Sequence List
The Betting Rules in 3 Patti Game
In the betting process, the rules state that a seen player must place twice the bet amount of the blind player. The process involves two rounds:
- The first round, called 'Chaal' or ante, sets the minimum wager to start the game, becoming the present stake.
- Betting in the second round depends on Blind and Seen players.
- A blind player can bet up to 2x the current stake and transition to a seen player. The blind players can choose to view their cards whenever they want to.
- A seen player can bet up to 4x the current stake.
- Players can fold at any point, costing them their contribution to the pot.
How Do We Implement the Rules Of 3 Patti?
Implementing the 3 Patti Rules is important to practice correct and fair play. Card games, especially Teen patti are easy to grasp and straightforward but require undivided attention to keep them error-free. Let's walk through the process of implementing the Teen Patti Rules:
- The Teen Patti game starts when the dealer hands out 3 cards to each player (face-down). The dealer hands out the card in a clockwise direction. Each player must put a mandatory stake into the pot at the start of every round.
- The most important rule of 3 Patti is the running of the cards. The sequences run from higher to lower ranks, such as the A,2,3 and A, K, Q and K, Q, J and so forth, down to 4,3,2. The player with the highest ranking card wins the round when comparing two sequences. If the ranks of sequences are similar, the player with more of the same chain colour emerges victorious.
- In each round, the players have two options- Seen or Blind. If one chooses to be seen as a player, they can look at their hand before placing bets. While the Blind player is not allowed to look at their cards, they are liable to pay half the stake compared to the Seen player.
- If a player feels that their hand is not worth betting more on, then they can fold their cards. While they can fold, the player cannot reveal their hand to other players in the round.
- The placing of bets is an integral part of the Teen Patti game. After the dealer hands out the card, each player has to place bets starting from the dealer's left, or they can decide to fold. This process continues till only one player is left in the round or all the players fold except one.
Unlock the Secrets to Play 3 Patti Game
3 Patti Rules For Popular Variations
Besides the regular 3 Patti game, there are 3 Patti variations that you can try if you are bored. These popular 3 Patti variations include AK47, Revolving Joker, Mufliss, and 999; let's understand each variation rules in depth:
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AK47
Among the 3 Patti variations in this version, the Joker cards are Ace, King, 4, and 7. Players can use these cards as substitutes for missing numbers or suits. Besides this modification, the rules remain as straightforward as in regular Teen Patti.
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Auction
Auction is a popular 3 Patti variation. In this version, players are initially dealt three cards – two face-down and one open, acting as a Joker. Players bid for the game using the open card as a Joker unless they hold a powerful hand. The auction continues until all games are bought, after which the traditional Teen Patti rules apply.
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Mufliss
Mufliss, also called Lowball, follows the standard Teen Patti rules with a unique twist – the hand rankings are reversed. The worst hand (high card) becomes the best, and the best hand, trio, becomes the worst. If two players have the same hand, the one with the lowest card emerges as the winner. For instance, in traditional Teen Patti, a player with K-K-K (trio) would beat a player with 2-5-9 (high card 9), but in Mufliss, the winner would be the one with the lower hand, in this case, player B.
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999
This popular 3 Patti variation determines the winner based on the hand closest to 999. Number cards 2 to 9 retain traditional values, while face cards, except Ace (valued at 1), have no value. The objective is to achieve a score as close to 999 as possible to win the round.
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Rotating Joker
Each player receives three cards in this variation, one open and two closed. The open card serves as the player's private joker with any value. When a player folds, their open card becomes a joker for others, and they lose the ability to use their initial joker. The process continues as subsequent players fold, with their open cards becoming the next joker.
For instance, if you have spade A (closed), spade K (closed), and heart 3 (open), and the first player folds with an open card of spade Q, you now have a pure sequence (A-K-Q in spades).
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Cobra
In Cobra or Maatha, each player receives only one card. Players contribute a predetermined amount to the pot. They pick them and place them on their foreheads without viewing their cards. While they can't see their cards, they can see other players' cards. The player holding the highest card is declared the winner. Unlike other variations, players do not have the option to fold in this game.
Try out these variations on Fun88. Fun88 provides a user-friendly interface, smooth payment options, and 24/7 customer support.
Teen Patti Rules: FAQs
Do Teen Patti rules always remain the same?
Teen Patti rules can vary in different versions, but the basic principles of dealing, betting, and hand rankings remain consistent.
What are the primary betting structures in Teen Patti, and how do they vary?
Teen Patti has two primary betting structures: seen and blind. In the blind structure, players can play without seeing their cards.
Is winning a Teen Patti round possible without revealing my cards?
Winning a round in Teen Patti without revealing your cards is possible through strategic betting and bluffing, keeping opponents uncertain about your hand.
What is a high card in 3 Patti?
A high card in Teen Patti is the card with the highest rank when comparing hands. It doesn't form any specific combination with other cards.
What is the best possible hand in Teen Patti?
The best possible hand in Teen Patti is a Trail or Trio, which consists of three cards of the same rank, such as three Aces. It's the highest-ranking hand.